Building with Technologies
This portfolio brings together collaborative projects in architecture, research and art. My contributions focus on computational design, architectural development and planning for fabrication and realisation. The individual project credits identify the people involved and their respective roles.
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BEAVAR
Construction Laboratory for the Development and Training of Sustainable Methods in Automation and Robotics
Darmstadt University of Applied Sciences (h_da) -

Carbon Sequestration in Lumber Columns
The project investigates opportunities for designers to reuse lumber scraps for prefabrication and simplify assembly instructions for craftspeople, providing valuable tools to enable a resource-efficient workflow for lumber scrap.
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Overcast
A thin polycarbonate film was bent into shape using material simulation and an AR-assisted fabrication setup. The prototype's shading performance was tested for one week at Legacy Park in downtown San Antonio.
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Reuse Platform
Together with Material for All and computer science students from TU Darmstadt, we developed an online exchange platform. It is dedicated to bringing materials back into circulation by providing a detailed description and 3D measurements.
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Digital Rubble
Natural resources like unprocessed rocks embody low energy when used locally. The project Digital Rubble investigates technologies integrating unprocessed stones into digitally-driven construction processes.
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Robotic Cantilevers
The principles of computation, robotics, and modular building blocks offer excellent opportunities for automation in architecture. A building system that incorporates these principles could cope with detachable building elements, sequential assembly processes, and algorithmic adaptability.
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Robotic Tactile Assembly
Using a new image-based sensor technology, robots receive tactile feedback and are able to “feel” objects. The sensor feedback allows the robot to recognize component tolerances and surface conditions of different modules and to learn adequate joining techniques.
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Human-Robot Interaction
Construction involves many tasks that depend on human skills. Robots offer capabilities such as endurance and precision. Task design for human-robot interaction brings these different skills together for successful construction.
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Augmented Construction
The AEC industry produces valuable digital data. Bringing this information directly onto the construction site is the goal of the project Augmented Construction.
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Study of Construction Technologies by an AI Algorithm
Studies of future construction by an artificial intelligence program that creates images from textual descriptions.
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Swatch Shop at the Cuckoolus
The company Swatch reached out to the artist Tobias Rehberger to design a Swatch Watch Artist collection. As a result, the Cuckoolus watch was premiered and sold from a specially designed shop at the Swiss-German border.
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Insect Hotel
A place for insects to breed and live along the Rehberger-Weg. The sculpture path created by Tobias Rehberger consists of 24 stops, one of them being a series of insect hotels.
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Oppenheimer Bar
Oppenheimer Bar is a project by Tobias Rehberger that recreates a Frankfurt bar in New York. A dazzle pattern covers the bar, camouflaging the geometry in itself.
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Luminale 2018
For the light festival Luminale the Digital Design Unit created an installation of constant change. Students learned to program a robot that would change the configuration of the red blocks
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Disconnect
A white membrane disconnects and ungrounds the floor of the gallery. The membrane becomes an interface of the physical relationship between the two sides of space, an interface of the virtual relation between the projected lines and the moving figures.
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BE-AM | Built Environment - Additive Manufacturing
BE-AM is a group working on symposia, publications, and video exhibitions that brings together international experts from research and industry in the field of Additive Manufacturing for the built environment.
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BE-AM Exhibition
The first BE-AM exhibition curated for showcasing additive manufacturing for the construction sector at the Formnext in Frankfurt. The international exhibits cover various materials, including clay, concrete, plastics, and metals.
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Animate Matter
How do you materialize the vicissitude of parametric design models? This project for the Luminale 2016 is answering this question by using a magic illusion invented by the English mathematician William George Horner in the 19th Century: The Zoetrope.
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Bei Pess und Puse
For Tobias Rehberger's artwork Bei Pess und Puse at Lichtparcours 2016 in Braunschweig,
I contributed to the architectural development and prepared the construction drawings.
Image by Wiebke Heuser -

Leeum Museum
For Tobias Rehberger's Leeum Black Box Lounge, I developed an algorithm to produce a dazzle pattern and contributed to defining geometric solutions for projecting it onto furniture. David Behrens also contributed to the algorithm development.
LEARN MORE -

Sundial
For Tobias Rehberger's sundial project, I developed an algorithm and generated fabrication data.